
Waiting for the 23
A downloadable game
Sit down. Breathe.
The street hums with quiet life—passing footsteps, distant traffic, the whisper of wind against the shelter’s glass. You’re alone. Or maybe not. You don’t check the time.
You’re waiting for the 23.
Waiting for the 23 is a solo journaling roleplaying game of stillness, memory, and the moment before movement.
You sit at a bus stop, unsure if you’re early, late—or if the bus will ever come. You draw cards. You notice things. You remember. You reflect. You decide nothing… until the very end.
There are no stats. No hit points. No combat or inventory.
Just you, a deck of cards, and the thoughts that rise as time stretches out.
Over seven short turns, the game invites you to explore your character’s emotions, regrets, surroundings, and fleeting interactions. Then, with the final card, a decision:
Stay?
Leave?
Do something else entirely?
Sometimes, the wait is the story.
And sometimes, the story is what happens when nothing does.
Designed for quiet moments, introspection, and meditative journaling.
All you need is a deck of playing cards and something to write in.
Includes multiple variants for shorter, real-time, or two-character play.
💬 Feedback Welcome
If you play Waiting for the 23, I’d love to hear what you think.
What did you discover in the stillness?
Did your story take an unexpected turn?
Leave a comment or message on this page—your thoughts help shape future games.
Thanks for being part of the journey.
Published | 13 days ago |
Status | Released |
Category | Physical game |
Author | GeordieBoy |
Tags | card-based, introspective, journaling, Minimalist, Narrative, narrative-driven, Solo RPG, Tabletop role-playing game, Urban |
Comments
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I just downloaded your game and I'm so excited to play it! =D
That’s fantastic to hear—thank you! 😊
I really hope Waiting for the 23 gives you a quiet, meaningful, and maybe even surprising experience.
If you have any thoughts, reflections, or even just want to share a favourite journal entry afterward, I’d love to hear how it went.
Feedback means a great deal to me—it helps me grow as a designer and shapes the kinds of games I create next. Whether it’s something that worked beautifully or a moment that felt unclear, every comment helps.
You can leave a message on the Itch page or drop me a note directly.
Enjoy the wait. 🚌